- Home /
Question by
JohnRossitter · Feb 22, 2016 at 01:55 AM ·
collisiontriggers
Resizing colliders and OnTriggerEnter
I have noticed something interesting. If you have a collider, say a character controller, and have it enter a trigger region, it will cause multiple re-fires of the OnTriggerEnter event if you resize the collider.
Is this by design, or a bug in the physics engine?
Comment
Interesting...does it also fire the OnTriggerExit event?
Your answer
Follow this Question
Related Questions
Collision detection problems with plane + 2D Sprites 0 Answers
changing gravity OnTriggerEnter 1 Answer
2D Triggers and Collisions not working as expected. 2 Answers
Curved 3d Collider 1 Answer