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Question by MuffinMan101010 · Aug 10, 2016 at 07:09 PM · cameracolorbackground

Help with this Camera Background Color Code

I want to make my camera background color turn red when I press space and five seconds later turn back to blue. It normally was just supposed to get red when I press space and It worked fine, but now I try to revert the color back to blue and It simply doesn't work. Obviously I'm doing something wrong. Here's the code

 using UnityEngine;
 using System.Collections;
 
 public class CameraBackGroundTest : MonoBehaviour
 {
     private Color red = Color.red;
     private Color blue = Color.blue;
     Camera cam;
 
     void Start()
     {
         cam = GetComponent<Camera>();
     }
 
     IEnumerator Update()
     {
         if (Input.GetKeyUp ("space")) 
         {
             cam.backgroundColor = red;
             yield return new WaitForSeconds(5);
             cam.backgroundColor = blue;
         }
     }
 }

Thanks for the help!

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Answer by btmedia14 · Aug 10, 2016 at 07:56 PM

@MuffinMan101010 The Update() method is a unity method and has a signature with return type void. Try the following where you detect the space key in the Update() method, but use a coroutine to process the camera color.

      void Update()
      {
         if (Input.GetKeyUp("space"))
         {
             StartCoroutine(camBackColor());
         }
      }
 
     private IEnumerator camBackColor()
     {
         cam.backgroundColor = red;
         yield return new WaitForSeconds(5f);
         cam.backgroundColor = blue;
     }

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avatar image MuffinMan101010 · Aug 11, 2016 at 07:41 AM 0
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thanks for the help!

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