Question by
jfoo011 · Aug 15, 2017 at 02:52 AM ·
audioaudiosourceaudioclip
How to create buttons that toggle the audio clip playing for a game object?
I do know how to create a mute button but don't know how to create two buttons which would enable the user to toggle between different audio clips for the same game object. E.g. I want to create one button for playing low quality audio clip and the other for playing high quality audio clip. When you select the low quality button, you hear low quality sound coming out from the game object. When you select the high quality button, the high quality is instead played for the same game object.
Comment
Your answer
Follow this Question
Related Questions
Cracking at end of audio? 0 Answers
Audio not playing when destroying a GameObject. 1 Answer
How to make audio play at once. 1 Answer
Need help: new sound isnt played correctly anymore 2 Answers