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Question by FuryFight3r · Feb 07, 2017 at 04:56 PM · compiler error

Compiler Errors

Hey guys, i just went to build my game to test it in relation to holding CTRL (crouch) whilst interacting with an object, as it doesn't work in Unity's Play Mode as for trying to crouch and walk backward (CTRL + S) attempts to save the project (which you cant do whilst in play mode), not walk backward while crouching.... but anyway... there is 0 script errors, the "Mesh doesn't" errors are from my vehicles Wheels/Tyres, i have no idea what Albedo UV's are, nor Lightmap UV's, nor do i think that a car wheel needs them, but this error never stopped me from building the game previously, and the "Assertion failed" errors came up recently after i added NavMesh to an NPC, which i don't understand this error, nor should it be stopping the game from building... if i open unity, i have free roam can enter play mode ect, but when i attempt to build the game, after doing so, if i click play i get the "All compiler errors have to be fixed before you can enter playmode" error, why is it only saying there is an error after i attempt to build the game?

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avatar image PizzaPie · Feb 07, 2017 at 05:29 PM 0
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Open the script with the errors and fix them. Compiler errors will prevent the script from compiling so you have to fix them before building it. As for other errors either bother to fix them or remove the Components that produce them either way they won't gonna work properly if not at all. At no case you should build something with errors, they will cause several unexpected problems to the game.

avatar image FuryFight3r PizzaPie · Feb 08, 2017 at 02:53 AM 0
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The thing is, there is no script errors, the only errors i get are the ones shown in a photo, nothing in relation to a script

avatar image FuryFight3r FuryFight3r · Feb 08, 2017 at 02:59 AM 0
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or at least I'm completely unaware of which script it is that's causing the error

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