Read Arduino Sensors using bluetooth in Unity
I am trying to read the rotation of multiple objects (about 20), using my arduino, with gyroscope sensors. I want to get the numbers in my android game made in Unity, and use them for my game. I was thinking about getting a bluetooth module, but i don't know how i can recieve the data in my game. How can i achieve that? Or do you know anything that would make it easier for me to send the data from my arduino and catch it in-game, without using wires?
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