Colors displaying incorrectly in scene view but not game view (Unity 2019 & 2020)
I started a 3D project in Unity 2020.1.11f1 earlier and every object I put into the scene was tinted this yellow-green color. Their details were still visible, but hard to discern due to the color issue. In the game view though, everything looked completely normal. I thought it might have been a version issue so I switched to 2019.4.20f1, and encountered the exact same problem using 2D assets. All of the assets in both projects were asset store prefabs from different developers. I also opened an old project (3D, version 2020.1.6f1) and not only did the objects in the scene look normal, but new ones that I added from the 3D asset packed I used in the initial project also looked fine. I've already tried messing with the lighting settings, I'm really not sure what could be going on here.