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Player falling through Terrain collider
I am a beginner, but I started making a terrain for my fps shooter. My player just falls through my terrain. I used the terrain from an asset pack and modified in from hills to a canyon. I think it's because since I changed the terrain, the terrain data is still the same so it still has the rolling hills shape.
I fixed it everyone. I realized my barrel prefabs were still falling if i put them into the air, so I guessed my character would fall onto the collider too. The characters were just inside the terrain and it falls through the collider. I couldn't see that they were above because they were spawned from spawn points. So anyways, this is fixed.
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