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Can't Ignore a Layer when raycat
Hi, I'm working on a top down tank game, the player can move using the arrows and aim the turret with the cursor. There are walls on the level to serve as cover and I want my turretControler script to Ignore them so the raycat goes through it and hits the ground . I've been trying to get my raycast to Ignore the wallLayer but then the turret does't move anymore. What am I doing wrong ? (The script sits on the turret)
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