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Question by Chessnutter · Dec 26, 2017 at 11:16 PM · scripting problemerrorvariablebeginnerparent

X is a variable but a type was expected

Hello!


I have been stuck on this for 2 days, if you could help me I would be so grateful. I want to check if the parent of the collided object is named Asteroids, and if it is print finally to the console. The code below returns:


Assets/Scripts/LasarMovement.cs(19,39): error CS0118: Asteroids' is a type' but a `variable' was expected


 void OnTriggerEnter2D(Collider2D other) {
         Debug.Log(other);
         if (other.transform.parent == Asteroids) {
             Debug.Log("finally!!!!!!!!!!!!!!!!!!");
         }
     }
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Answer by ShadyProductions · Dec 26, 2017 at 11:53 PM

      if (other.transform.parent.name == "Asteroids") {

look on the name property of the parent object.

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avatar image Chessnutter · Dec 26, 2017 at 11:55 PM 0
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What do you mean look on the name property?

avatar image ShadyProductions Chessnutter · Dec 27, 2017 at 01:04 AM 0
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??? look at the code I added in the answer

avatar image Chessnutter · Dec 27, 2017 at 06:46 AM 0
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I tried that and it didn't work sorry, but I realised I forgot to declare the variable beforehand I am an idiot. Thanks for your time :)

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