- Home /
Are animation clips tied to game objects?
My question is: are animation clips only attached to game objects? Can they only be played when their game object is in the scene? Can they be their own entity/file and be played like a mp4 or gif file?
Also, in the preview window (can be seen in bottom right corner of picture) my clip doesn't get played there. But if I select Unity model (human model) then the movement I programmed for the S gets played on this Unity model. Am I not supposed to view the animation for my S there?
I'm new to Unity so any help would be appreciated.
Answer by warthos3399 · Sep 02, 2019 at 09:11 PM
Yes, animations are tied to agents/models, i dont think you can take a models animation and use it on an object like the way your trying (correct me if im wrong).
Your answer
![](https://koobas.hobune.stream/wayback/20220612211602im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Back to "default transform" after animation interrupts 1 Answer
How to add a curve to a .anim ? 0 Answers
Not all animations are replaced when using an Animator Override Controller 0 Answers
How do I animate a character in unity with a humanoid skeleton? 0 Answers
Reusing an Animator Controller for generic animations 4 Answers