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Question by parmardarshanv · Jan 16, 2020 at 05:38 AM · videotimeline

I want to know if the video has been completed in unity.

I am making a vr game in unity in which I have added a video player. I want to add an event when the video is completed. How can I retrieve the time elapsed in video player so I can know if the video is completed.

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Answer by hameed-ullah-jan · Jan 16, 2020 at 06:46 AM

Hi you can use these methods Method1:

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.Video;
  
 public class Scene_Intro : MonoBehaviour {
 public VideoPlayer vid;
  
  
 void Start(){vid.loopPointReached += CheckOver;}
  
 void CheckOver(UnityEngine.Video.VideoPlayer vp)
 {
      print  ("Video Is Over");
 }
  
 }



Method 2:

 public double time;
     public double currentTime;
     // Use this for initialization
     void Start () {
  
     time = gameObject.GetComponent<VideoPlayer> ().clip.length;
     }
  
    
     // Update is called once per frame
     void Update () {
         currentTime = gameObject.GetComponent<VideoPlayer> ().time;
         if (currentTime >= time) {
             Debug.Log ("//do Stuff");
         }
     }
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