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Question by
unity_O9yFOEld5ESRvw · Jun 20, 2018 at 02:42 AM ·
gameobjectbeginnerboolreference-other-object
Store a reference to an object with a certain boolean?
So, I have multiple objects in a scene that contain the script "NPC". However, only ONE of these objects have the variable "isNodeRunning" set to true. Is there any way that I can store a reference to that one, single object with the true variable? Thanks!
Comment
Hi, cant you check if the object has the variable set to true IN your NPC script? Like:
if (isNodsRunning == true)
{
//assign this gameobject to a variable in another script (for example in a Game$$anonymous$$anager script)
}