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Help With Boost Bar for Game
Hi,
I thought I would throw this out before I started digging into code to see if anyone has an working way to do this.
Here is the setting. A rocket car loops around a track. on the screen the player see's a bar that is marked with a sweet spot.
As the rocket car circles the track an indicator bar needs to move up toward the green mark and the player is to press a button to launch at the optimal time. If the car passes the launch point in the loop the indicator moves back down into the red. rinse and repeat with the car going around faster and faster making it harder and harder to press the button over the sweet spot.
My thoughts are doing something with itween synced with the car as it looped.
anyone have code that does this? or any recommendations on how to do this?
Garry
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