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Google Cardboard canvas flickering
Hi,
I added a canvas (world space) to my VR app using google cardboard.. It works fine as such. But If i parent it to the Head / character (So that I can see it which ever way I turn).. like a HUD, It starts flickering heavily once i start moving. Any pointers would be helpful
Thanks Raj
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I'ts also happening to me, i guess that have something to do with updating rotations and positions by script on Update, FixedUpdate or LateUpdate. In my case specifically, the head bob movement from the FPSController seems to causing this issue. But i'm also seeking for a solution.
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