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Issues with Google VR fading in scene,Google Cardboard black fade transition not working
Hi there,
I'm making a VR prototype where I'm fading between the main menu and different scenes. I got everything setup in a way that it works while previewing but when I run/build the app on my android phone the black fades are not there.
I use ui images with an animation to fade and I've read that for VR you should use World space instead of screenspace but when I use world space the animations don't fade to black anymore. (I thought it had to do with the placement but that wasn't the issue.) Does anybody experience the same and/or has any solution for this?
Kindest regards! Niels
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