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Google Play Service set up freezes play mode a bit
So I just set up google play services by adding in the resource from the developer console and everything seems fine.
I've hit set up and opened up the profiler. Then the play button turns blue real quick and then the game screen just freezes for a bit, and the loading icon around the cursor blinks in and out. After maybe 5-10 seconds, the game returns to normal and the profiler starts recording. The profiler did not record anything during the freeze.
The only thing I changed was setting up google play services. Anyone know any potential cause to this? The play button was blue during the freeze rather than black, and the game window loaded the very first frame before the freeze starts. I have no code that uses Google Play, only set it up.
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