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Question by speirso · Mar 02, 2012 at 05:27 AM · lightmapuvuvs

generate lightmap uvs?

when i import my scene from max, it allows me to select the generate lightmap option, but when i select any child of it, the option isnt there?

do i have to individually import every mesh in the scene?

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Answer by qyxls · Apr 18, 2012 at 09:43 AM

In your project window ,you select your fbx model.Then you can see "FBXImporter" in the Inspector window.You find the "generate lightmap UVs" in it and check it.

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avatar image Yamel · Dec 14, 2016 at 06:04 PM 0
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On some models the import settings don't show up. I don't know why. @qyxls

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