Question by 
               AmazingDeveloper2 · Apr 08, 2016 at 08:08 AM · 
                c#unity 5canvas  
              
 
              How to select images, which I want to display?
In my dialog menu I have Image component, for which I made 3-frames animation. For each person I want to display different 3 images. Now it show only 3 images for one person.
What is the best way to display those 3 images, which I want? Should I make one array for all images and say, which of them should be displayed?
 public Texture[] frames;                // array of textures
 public float framesPerSecond = 2.0f;    // delay between frames
 RawImage image = null;
 void Start()
 {
     image = gameObject.GetComponent<RawImage>();
 }
 void Update()
 {
     int index = (int)(Time.time * framesPerSecond) % frames.Length;
     image.texture = frames[index];
 }

 
                 
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