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Question by
behdadsoft · Jun 14, 2018 at 11:19 PM ·
motortorque
unity 5 motorTorque value problem
Hi.
In unity 4 i used this piece of code for move the car to forward:
float speed = 20f;
RL_Collider.motorTorque = vertical * speed;
RR_Collider.motorTorque = vertical * speed;
But in Unity 5 when speed = 20f my car don't move to forward and i should use speed = 5000 for the car can move to forward. what change in unity 5? i don't want use this big value for moving, because it's not normal and for control Current Speed and Top speed i'll have problem.
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