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Question by Mentalist4006 · Jun 09, 2010 at 08:38 PM · buildresolutionsettingsqualityrun

Build options with only resolution

Where can you find the settings for the build (Fastest, Fast, etc.)? And is there a way to only show the resolution settings and Windowed Mode?

I just finished my first game with Unity (Lerpz tutorial), and I would love to get any answers, and want to send it to some friends. Thanks.

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Answer by Eric5h5 · Jun 09, 2010 at 08:55 PM

It's quite simple to customize the standard dialog on OS X using Interface Builder. There doesn't seem to be any easy way to do that for the Windows version though.

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avatar image burnumd · Jun 09, 2010 at 08:57 PM 0
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If you want to go that route, more information on doing so can be found here: http://answers.unity3d.com/questions/84/can-i-customize-the-resolution-window-that-appears-at-the-start-of-my-executable

avatar image Mentalist4006 · Jun 09, 2010 at 11:55 PM 0
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thanks, Eric and Burnumd. But where is the menu so you can preconfigure the game so you that there is only one setting?

avatar image burnumd · Jun 10, 2010 at 02:13 PM 0
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I'm not sure what you're trying to do. You can't hand-pick supported resolutions from the resolution dialog box, unfortunately. If you want to lock users to one resolution/quality level, you have to choose "Disabled" for the "Display Resolution Dialog" in Player Settings (see link in my answer for the menu location and docs).

avatar image Mentalist4006 · Jun 10, 2010 at 05:25 PM 0
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Okay, I get the picture now; thanks Eric.

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Answer by burnumd · Jun 09, 2010 at 08:48 PM

You can't really remove the resolution from the standalone player's opening dialog box, but you can disable it using the Player Settings and offer your own in-game GUI for changing those settings using QualitySettings (either using IncreaseLevel/DecreaseLevel or explicitly setting currentLevel) for the quality settings and Screen.fullScreen. The default quality settings are set in the Quality Settings menu (where you can also fine-tune what each quality setting means).

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avatar image thesfid · May 09, 2013 at 03:43 PM 0
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currentLevel was what I've been looking for. The scripting reference led me to believe you could set the quality level explicitly using:

 QualitySettings.SetQualityLevel (0,false);

This pops an error, though. Thanks for the tip!

avatar image Mad Grendel · Aug 20, 2014 at 03:58 PM 0
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All of a sudden I cannot change the setting to show the resolution dialog nor can I check the Fullscreen by Default checkbox above it. Is this a bug in the current release or did I click something that is preventing me from changing it perhaps. I have no clue because it seems like such a basic thing to be able to do lol... I mean it makes no sense at all.

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