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Question by Siachin · Apr 11, 2011 at 07:15 AM · arraysyntax-erroruce0001declaration

Error with Array declaration

i want to declare an array that can store my cloned game objects as they are spawned but the compiler is showing me this error ....pls help.I am a newbie so any suggestions with the code would be appreciated=S var arrayClones : GameObject(); function Start(){ myAngle=Random.Range(45,135);

for (var i: int=0; i<numberOfClones;i++){ var myClone: GameObject=(Instantiate(mySphere,Vector3(seperation*i,-7,-3),Quaternion.identity) as GameObject);

 var myBody: Rigidbody=myClone.rigidbody;
 myBody.AddForce(-100,700,0);
 print("Sphere Down!"+i);
 myClone.name="Sphere"+i;
 arrayClones.Add(myClone);
 print("clone name is"+myClone.name);
 Debug.Log("my arrayClone is "+arrayClones);

}

}

ERROR:Assets/Test/ForceTest.js(6,29): UCE0001: ';' expected. Insert a semicolon at the end.

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avatar image Proclyon · Apr 11, 2011 at 09:28 AM 0
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$$anonymous$$issed some of the code posted here from proper format , could you fix that please? Thanks in advance!

avatar image Siachin · Apr 11, 2011 at 10:26 AM 0
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LOL,this is the only code as i told you am a newbie so working out basic datatypes with unity=)

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Answer by Mike 3 · Apr 11, 2011 at 07:19 AM

This line:

var arrayClones : GameObject();

should probably be:

var arrayClones = new Array();
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avatar image Siachin · Apr 11, 2011 at 10:25 AM 0
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@$$anonymous$$ike:Thanks,Now its working.Would you tell me why did you add "new" in there but i guess it is working fine without it too.

avatar image Mike 3 · Apr 11, 2011 at 02:19 PM 0
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Force of habit, I do c# mainly where it's not optional

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