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Question by LegionIsTaken · Jul 04, 2011 at 03:39 PM · gameobjectarrayaccessbce0048

Access specific GameObject in arrays

(Insert greeting here) :)

I am some what new to Unity started two months back and I recently started learning about arrays and I now have a general understanding of said thing.

I did a search here on UA on how to access a GameObject in a array, but as I said I am pretty new so I do not really understand all of it so I decided to ask my own question.

I do not know how to access and use a gameObject in a array what I have tried is like so:

 var weapons : GameObject[]; // Array holding all the weapons
 
 function Update ()
 {
 weapons.m16.SetActiveRecursively(false); // m16 is the name of the weapons that is going to be stored in the array.
 }

But it says m16 is not a member of weapons. And of course it is not I know that, but I do not know what else to do.

So my question is: How do I get access to a object in a GameObject array and use it.

Thank you. :)

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Answer by Eric5h5 · Jul 04, 2011 at 04:17 PM

The same way you access anything in an array, by the index.

weapons[0].SetActiveRecursively(false);

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avatar image LegionIsTaken · Jul 04, 2011 at 04:24 PM 0
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Hi, Eric. Thank you for your reply but, it says something weird: BCE0048: Type `UnityEngine.GameObject´ dose not support slicing.

I have never seen that error and as I am new I have seen my fair share of errors.

Can you help? :)

avatar image Eric5h5 · Jul 04, 2011 at 04:47 PM 0
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That means you didn't define the variable as an array.

avatar image LegionIsTaken · Jul 04, 2011 at 05:04 PM 0
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Ha, I feel so stupid. Yes I did not define it as an array. Thank you.

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