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Set different external editors for different versions of Unity ?
Howdy!
I work with many different versions of unity on a regular basis, ranging from 5.4.1f to 2018.X.
For modern versions, Visual Studio works great as an external code editor. But 5.4.1 doesn't play nicely with VS: VS fails to load the entire solution when launched from Unity, and VS fails to connect to Unity for debugging. However, good old MonoDevelop which shipped with 5.4.1 still works great. My problem is that the preferences setting for which external editor to use seems to be global across all Unity versions.
Is there a way to have Unity 5.4.1 launch MonoDevelop for external editing, and 2018.X launch VS ?
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