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Question by Anasaurus · Jun 14, 2018 at 01:52 PM · networkingnetworkstreamingvideotexturebytes

How to send bytes data between two different build

Hi Unity community.

I want to stream the Hololens' webcam from Hololens application to other unity application. To do that, I transformed (in Hololens application) every framed image to an array of bytes. My question is how to send those bytes to a server and how to recuperate them on the second unity application.

Thanks in advance ;)

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Answer by thelghome · Jul 02, 2019 at 12:39 PM

FM Exhibition Tool Pack | Forum

Provides demos of in-game view/live video, audio streaming solution. All codes are written in C# and you can freely customise for your own project.

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