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Can I animate a model to make it tranform its volume?
Hi, I'm trying to do an animation of a object's model on Unity. This object is similar to a cylinder, but with a more complex shape. It has to transform its volume in the following way: the top part has to rotate on its z-axis ( 15 degrees), while the bottom part has to be still. In this way, it has to contorce. - Can I put a texture on the model? - Would the texture follow the contortion? - How can I do all this?
Thank you so much for your help!
Answer by theANMATOR2b · Oct 02, 2018 at 08:10 PM
Look into morph/blend shapes and/or bones with skin weighting. These are normally accomplished in a 3D package but there are assets on the store that can also accomplish your desires in Unity.
Is it possible to do it directly on Unity, or I have to mandatory use Blender or $$anonymous$$aya ?