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Question by NiakaIshigame · Jun 14, 2018 at 04:30 AM · movement script2d-physics2d platformerc++2d rotation

2D Platformer physics rotation Movement script - How to roll/flip a square on his edges ?

Hi ! I wanna create a 2d platformer in wich the character is a square rolling/flipping on his edges in order to move (left or right). I tried animations... Didn't work as wanted. I tried physics scripting and I found problems :/

I've seen that Vector2 will make my character move on X or Y.

 rb2d.velocity = Vector2.right * speed;

But I think sqrMagnitude would be better because my sqr need to move Horizontal and a bit vertical.

 Vector2.sqrMagnitude;
 vector2Magnitude;

There's Quaternion to evaluate angles mixed with MoveRotation or rotation.

 Quaternion fromRotation;                
 Quaternion toRotation;
 rb2d.MoveRotation(90);

And transform.PROPERTIES

 transform.rotation;
 transform.position;

I also found Space.World wich would make my square turn right even if he's upside down. Now, I tried several combinations but I dunno what really needed to make my sqr_movements script. Someone can help me plz ? :)

-Niaka alt text

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avatar image NoDumbQuestion · Jun 14, 2018 at 06:29 AM 0
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https://docs.unity3d.com/ScriptReference/Transform.RotateAround.html

Just rotate cube around the edge point

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