Add force to rotate perpendicular to an object on Unity 2D
I started yesterday using unity 2d, my first question is how can i rotate my player respect another object depending on the position the character is. I want to do something like this
For example if the player is here then the character should rotate respect the world like this: If the player changes of position then the rotation should change again respect the world.
Thank you and sorry for my bad english.
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capture2.png
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