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object flickering in ipod touch
Hi,
I am working in a game i saw a few objects are get flickering in the iphone when camera get go near to it it will shown correctly ,few faces in a object get hide and visible in closer only
wait - does it only flicker in ipod touch, and not in iphone?
Answer by duck · Apr 15, 2010 at 05:12 PM
This sounds like classic Z-Fighting. If it is, it can be resolved in the normal ways:
- Move the planes further apart from each other
- Increase your near clip plane, so that it's as far as tolerable from the camera
- Decrease your far clip plane, so it's as near as tolerable to the camera
- Use a shader which has a higher level in the render queue (often used to draw decals on top of planes)
If it doesn't seem as though your problem is z-fighting, perhaps you could describe the 'flickering' in more detail to help diagnose the problem.
It can also occur if you have duplicated polygons in the original model, one polygon on top of another.
Thanks its working when we change the Near and far Clip of the camera Thanks.......
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