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Making AI that can navigate through a city?
I'm making a game where people live in a city and each person is going somewhere or doing something. I need a way for these people to find a route to a destination that is entirely unobstructed. I need these people to be reasonably smart and understand that if an object is in front of them, they need to find another route. Any ideas of how I can accomplish this? Thanks in advance!
Answer by sparkzbarca · Dec 29, 2013 at 07:29 PM
use pro, use the navmesh.
If you dont have pro activate the 30 day eval.
Answer by 13dnizinski · Dec 31, 2013 at 12:49 AM
I figured out that I can use the A* algorithm. All is well. Thanks!
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