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This question was closed Oct 05, 2017 at 04:10 AM by nocoast for the following reason:

The question is answered, right answer was accepted

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Question by nocoast · Dec 03, 2013 at 09:16 PM · shadertexturematerialcolorshader writing

Texture Takes Main Color of Material

alt text

I have an object and I want the texture to take on the main color of the material. The attached image shows the effect I am looking for: 1) a main color, 2) a texture, 3) the texture and color combination.

I made this image in Photoshop using the texture set to Hard Light, over the color layer. However, I want to do this with code as there is already a script determining the main material color.

Is there an economic way to allow layer passes on textures in a shader?

cement-floor-texture-seamless-aseamless-concrete-texture-by-oonerspism-on-deviantart-fbctkwxp.jpg (136.3 kB)
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Answer by robertbu · Dec 03, 2013 at 09:21 PM

This can be done with shaders. If the texture is unlit, you can use this shader and set the mainColor as appropriate:

http://wiki.unity3d.com/index.php/Unlit

There are a number of lit shaders that also combine the mainColor with the texture. Start with the standard Diffuse shader.

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