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"Lerp" back to original position after animation.
I'm trying to implement a head bob in my first person game, and I decided to try to do this through an Animation. Perhaps a bit dumb, but why not experiment a bit? The headbob feels nice, but now I'm struggling with smoothly returning my camera to it's original position. How would I go about stopping the headbob mid-animation, then transitioning or "lerp"ing the camera back to it's original position? Or is the method I'm going for just foolish and I would be better off looking up a tutorial instead? :P
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