Loading specific scene freezes Unity - Probuilder may be the root?
Hi everybody,
I was prototyping some levels for a platformer game and I'm using ProBuilder to do that. Fast, easy, fair enough.
I'm not sure if that's the root of all evil, but .... I may used it to merge hundreds of small objects into one to create a simple DIY spike pit and that crashed Unity and didn't let me open that project again at all.
I've recreated the library so I'm back in the project again, but loading that Level seems to be a big No-No.
Is it possible to delete that object with any outside means?
Thanks in advance,
RunningOnCoffee
Comment
Your answer
Follow this Question
Related Questions
Is true async scene loading possible? 0 Answers
freezes on play 0 Answers
How to enable player to choose default scene to load 0 Answers
Saving and Loading from different scene 0 Answers