Resources.Load taking very long on Android
I am developing a mobile game in which there is a loading screen while the level loads. During loading, there are many calls to Resources.Load () to load animation clips (50-100 calls total) for the characters. It all works very well on iOS (even older devices) and takes about 5-10 seconds to load even the most complex scenes. But on Android even the simplest scene takes about 15 seconds and the more complex ones take about a minute. Is there some configuration issue that I'm missing or is Resources.Load just much slower on Android?
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