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Question by Anonymou5 · Mar 20, 2017 at 07:08 PM · inputaxisjoystickfloatlogitech

Logitech G27 pedal input

I'm trying to use Logitech G27 Gas pedal. When pedal isn't pressed value is -100 and when it is pressed value is 100. Is there way to get value work between 0 and 100?

0 = pedal isn't pressed. 100 = pedal is pressed.


My script looks like this:

 using UnityEngine;
 using System.Collections;
 
 public class PedalTest : MonoBehaviour
 {
         public float Gas;
 }
 
 void Update()
     {
         Gas = Input.GetAxis("Gas") * 100;
     }
 }

Input: alt text


Sorry for my bad English.

gas.png (6.4 kB)
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Answer by ASPePeX · Mar 21, 2017 at 09:46 AM

I'd say the easiest way is math.

 gas = (Input.GetAxis("Gas") + 100) * 0.5f;
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avatar image Anonymou5 · Mar 21, 2017 at 02:18 PM 0
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Thanks! :D

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