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Player slows down unless selected before hitting play in editor
I've run into a super weird issue in the Unity Editor (2019.3.10f1).
If my player is not selected in the hierarchy before I press play to test a scene, the player character moves around incredibly slowly. Only if it's selected, does it move at the normal rate, using the WASD keys.
I can pause, select the character, then go back into play mode and suddenly the character is running at normal speed again.
Regardless, everything else in the scene is functioning as normal, whether the player is selected or not.
Any idea what could be causing this?
Answer by GetHighSamurai · Apr 21, 2020 at 04:46 PM
In the drop down aspect ratio menu in the game window, try enabling VSync (game view only). Thats fixed this problem for me, hope it helps.
Yep, worked perfectly! This fixed a issue I had where my character wouldn't move unless I had him selected. Thank you!
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