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Question by Aaronvir · Apr 19, 2020 at 07:23 AM · editorslowheirarchyslow down

Player slows down unless selected before hitting play in editor

I've run into a super weird issue in the Unity Editor (2019.3.10f1).

If my player is not selected in the hierarchy before I press play to test a scene, the player character moves around incredibly slowly. Only if it's selected, does it move at the normal rate, using the WASD keys.

I can pause, select the character, then go back into play mode and suddenly the character is running at normal speed again.

Regardless, everything else in the scene is functioning as normal, whether the player is selected or not.

Any idea what could be causing this?

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Answer by GetHighSamurai · Apr 21, 2020 at 04:46 PM

In the drop down aspect ratio menu in the game window, try enabling VSync (game view only). Thats fixed this problem for me, hope it helps.

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avatar image Aaronvir · Apr 27, 2020 at 09:04 PM 0
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That worked, thank you!

avatar image Rhysimus · Jul 23, 2020 at 12:03 AM 0
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Yep, worked perfectly! This fixed a issue I had where my character wouldn't move unless I had him selected. Thank you!

avatar image superjava250609 · Aug 19, 2021 at 05:31 AM 0
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Hey Thanks A Lot That Worked!

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