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Question by mundosurfdawg · May 07, 2019 at 02:16 PM · androidmobilebeginnertouch controlstouchscreen

switch keyboard controls to simple tap controls,Android touch controls for simple mobile game testing

I have installed all the things I need for android build to work but I still need to do the code. I have followed a tutorial for the character controls, this can be seen here: https://www.youtube.com/watch?v=5M7vX_z6B9I Now I just need to convert my current character controls to mobile touch controls. I want to be able to tap right side of the screen to go up and left side to go down but I dont know how to do this? Can somebody show me how I would do this? :( My exact current player code sheet is this, just need it switched to touch:

using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI;

public class Player : MonoBehaviour {

 private Vector2 targetPos;
 public float Yincrement;
 public float speed;
 public float maxHeight;
 public float minHeight;

 public int health = 3;

 public Text healthDisplay;


 // Update is called once per frame
 void Update () {

     healthDisplay.text = health.ToString();

     if (health <= 0)
     {
         SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
     }

     transform.position = Vector2.MoveTowards(transform.position, targetPos, speed * Time.deltaTime);

     if (Input.GetKeyDown(KeyCode.UpArrow) && transform.position.y < maxHeight) {
         targetPos = new Vector2(transform.position.x, transform.position.y + Yincrement);
         


     } else if (Input.GetKeyDown(KeyCode.DownArrow) && transform.position.y > minHeight){
         targetPos = new Vector2(transform.position.x, transform.position.y - Yincrement);
         

     }

 }

}

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