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What is TextureCompression Don't Override option?
Hi, I am interested in TextureCompression Don't Override option for Android. What it is and will this work on all devices?
I found no explanation on this page: https://docs.unity3d.com/Manual/BuildSettings.html
Answer by Feelnside · Jun 09, 2018 at 05:57 PM
I believe "Don't Override" option means that the "Override for Android" checkbox at the import settings will be unchecked during the build time.
For example you have a ui_texture.png. In the import settings the texture has checked the "Override for Android" checkbox. If you select the "Don't Override" option in the "Build Settings" window than the ui_texture.png will be reimported with the unchecked "Override for Android" checkbox (it will use the default import settings).
I suppose yes where we are able to change the "Texture Compression" option.
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