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Remove intersection area of two game objects.
Trying to make a CNC simulator. (not a game) Is there a way to remove the area of a game object where it is intersected by another? (simulate a piece of plastic being cut by a tool) Is unity a suitable platform for this type of project?,Am attempting to make a CNC Simulator(Not a game). I am looking for a way to remove the area of a cube when it is touched by a cylinder. (simulate a tool cutting plastic) Is this possible? Would unity be a suitable platform for this?
Answer by tormentoarmagedoom · Jun 12, 2018 at 04:02 PM
Good day.
I dont know 100% of unity features, but with all i know, i it is not possible to do it in a continous way. I mean, you can do it in a discrete way, create a loooot of tiny cubes, creating a volume and delete the cubes that collide with some other object (the drill).
But as Unity allow people to create tools, pluggins, addons, maybe somebody created something like this in a continous way.
But as I said, is possible with a large amount of cubes creating a big cube (for example 5000x5000x5000) and with a Collider detect wich of these cubes are inside the colider and delete them.
Bye!
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