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Question by Unity3DJava · Oct 12, 2013 at 11:14 PM · iosiphoneslow

IOS Game running slow on iPhone(Loading.UpdatePreloading)

Im making an IOS game and since i have the free version of Unity I have to use the Internal Profiler. Anyways I saw the results and saw that Loading.UpdatePreloading is using alot of the CPU I don't know exactly what that is. Can someone tell me how to reduce this and what it means? Thanks in Advance

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