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Sprite pixels problem on Android with mask
I have a sprite 501x501 in my game. I need to show black screen everywhere except my sprite. I draw black sprite with one transparent pixel in the center. Than I added a mask based on this black sprite, set this mask as child of my 501x501 sprite, set width and height of dlack sprite as native width and height in pixels multiply 501 The child of this mask is black image. On PC this works perfect, but on Android devices I see one not black pixel between my 501x501 sprite and black screen. I don't know why this is happenning. Please help.
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