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Question by Berendirith · Jun 01, 2015 at 06:00 PM · unity 5camerajavascriptunity 4.3

what is the newer version of this piece of code?

 topWall.size = new Vector2 (mainCam.ScreenToWorldPoint (new Vector3 (Screen.width * 2f, 0f, 0f)).x ,if);
 topWall.center = new Vector2 (0f, mainCam.ScreenToWorldPoint (new Vector3 (0f, Screen.height, 0f)).y + 0.5f);

I am learning how to make 2D game, the tutorial is using unity 4.3, but I have unity 5. It's about the camera view thing...

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avatar image maccabbe · Jun 02, 2015 at 04:40 AM 0
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The if at the end of line 1 would need to be a number for this to work in any version of unity.

avatar image Priyanshu · Jun 02, 2015 at 06:20 AM 0
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The methods you are using in this script have not changed a bit from 4.3 to 5.

If you are not getting the desired result from your script. You might change your question accordingly.

avatar image Priyanshu · Jun 02, 2015 at 06:23 AM 1
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By the way: In your first line I guess it must be 0f or something like that ins$$anonymous$$d of "if", I changed that for you ;)

As Gardes suggested.

avatar image Gardes · Jun 02, 2015 at 11:59 AM 0
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The mainCam thing is obsolete in Unity 5, and since I think topWall is a Collider .center is obsolete too

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