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               Question by 
               Memorix101 · Sep 23, 2019 at 11:28 AM · 
                uiguitextmesh  
              
 
              Prevent TMP Text from jittering as time counter
Is there an option or a thing to do to prevent a TMP_Text from jittering when displaying a timer?
What I mean: 
How I solved it for now (every part of the time is a separate TMP gameobject): 
Like:
- TMP(1) - 00 
- TMP(2) - : 
- TMP(3) - 00 
and so on.
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