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Question by
BCGray00 · May 17, 2014 at 05:19 PM ·
androidbuildbuild-errorfacebookbuild and run
Not pushing content to device
I am using unity to make a simple 2d game. Previously, during development, I had built to two different devices successfully. However after adding the Facebook SDK, I have not bee able to.
It says a warning about having OnMouse_ events on handeld devices but no errors.
Any Ideas?
Thanks.
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