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is LitJson still best for storing Json data for unity?
The Tutorials I can see all recommend using LitJson to store conversation data for the game, but they are all written 5 years ago, is it still the recommended method or is there now a better unity built-in way to do it?
Just use Unity's JsonUtility.
JSON is just a (text-based) data format. LitJson
, JsonUtility
, and SimpleJSON
are just utility "libraries" for reading and writing JSON format. Any of these could do the work for you, although some have better functionality. For example, Unity's `JsonUtility` "does not support unstructured JSON".
In my opinion there is no "best" JSON library, but there are ones that fit a purpose better. Personally, I prefer SimpleJSON
, because of its small size and that it works for the basic tasks for which I use it.
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