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Question by Leodip · Jul 13, 2018 at 07:48 AM · unity 2daspect-ratio

Forcing the camera to portray a specific rect at all times

I have a game with a static camera in which there's an arena that players play in. I'm working in 16:9, but with some aspect ratio (heck, even 16:10 cuts a bit the sides) a part of the arena is out of screen. Is there a way to make sure that the camera ALWAYS portrays the part I'm interested in?

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Answer by tormentoarmagedoom · Jul 13, 2018 at 10:04 AM

Yes, you have 2 options, or move the camera position, or change the camera rotation.

Go look for tutorials about this issue.

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