- Home /
Local to World space
so im building a game where you are a star, and if you have more gravity than another star you can eat it. my stars are made completely from particle effects. when a star gets close to a smaller star it sucks up the stars particles. the problem i have is all the stars are on local space, becasue if they are on world space it looks bad when they move, but when one star is sucking up another, if the star getting sucked up is moving then all its particles move with it becasue its on local space. so i need it so if the particles get a certain distance from the star, the go to world space. or if you guys have a better idea that would be great to. Thanks!
Your answer
Follow this Question
Related Questions
Horizontal attraction? 0 Answers
Net Force between two objects... 1 Answer
Gravitational Object Creation for 3D Game 1 Answer
World and Local Axis out of Alignment 1 Answer
Get child position in world space 4 Answers