iTweenEditor Make itween start from a trigger
Please help!
I'm new to coding. I'm using iTweenEditor to rotate an object 360 degrees whilst moving forward (imagine a spinning top) once the spinning top reaches a certain point I want the rotation to spin in the opposite direction when it hits a mesh object which has is Trigger ticked? At the moment I can use a delay to do this on the iTweenEditor but I would rather it be triggered by entering an object.
Can this be done?
Hope someone can help.
Thanks, Michaela
Your answer
![](https://koobas.hobune.stream/wayback/20220612164050im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Itween roatation is not working properly on low configuration pc with 2gb ram 1 Answer
How do i rotate an object 90 or -90 degrees upon collision? 3 Answers
How to rotate only Y Axis?? 1 Answer
Why the subtracting compound assignment operator is used to ADD a angle in unity? 1 Answer
Rotate player with mouse. 0 Answers