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Question by ColouredCarnival · Jul 16, 2015 at 12:20 PM · animationblendercarmodellingrace

Racing Game - setting up a car TIRES

So I want to make a simple kart racing project and a lot has been done already (movement script, camera, surprise boxes, road). I made the chassis of the car in blender but now how to add tires?

  1. Modelling: do i have to make the tires as separate meshes and then make the chassis their parent? Or should i include them to the chassis mesh?

  2. Animation: should i rig the tires to animate/ to make them rotate or is there a better solution?

Hope you could give me some advice :)

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Answer by Hexer · Jul 16, 2015 at 12:47 PM

You don't need to make 2 separate meshes, but you can if you want. You can add the tires to the chassis and animate the tires and rig them in your modeling program of choice.

It would also be fun if the animation sync with the speed of how fast your kart goes. but this all can be done in Unity by changing the animation speed in script.

Have fun developing your game.

~Hexer

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avatar image ColouredCarnival · Jul 16, 2015 at 01:22 PM 0
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Alright then i'm going to do that. Thanks a lot Hexer :D

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