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Sprite Filling not Working as Desired
So I'm trying to make a Health Bar by overlaying a filled sprite image on top of a background image.
The issue I am having is that the extremities (the first 20% and final 20%) of the filled image are a different color than the middle of the image, and also taper into points.
How can I get a filled sprite to have uniform size and color as it scales from 0 to 100%?
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