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Question by JUNGLEE372018 · Aug 22, 2019 at 09:55 AM · blenderuv mappingtexturingvertex colorvertexcolor

Blender Vertex colors issue

Hi, I have done vertex paint for one of my models. After vertex paint, I baked the texture, but it spoiled the model. I tried the same method on primitive shapes(cubes, cylinder) and a human model. For primitive shapes, it is working good. But on complex models it is not working properly.Anybody there to help, i had found the some tutorials on web. The procedure is almost same, but i am not getting proper output. Am i missing anything? Below is the result. alt text

vertexpaintissue.png (334.4 kB)
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avatar image Namey5 · Aug 23, 2019 at 06:15 AM 0
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Everything looks correct apart from the head, and the artifacts it's producing make me think it's to do with your UVs. $$anonymous$$ake sure that your model's head is UV unwrapped cleanly, leaving some padding space around the UVs to make sure they blend correctly.

avatar image JUNGLEE372018 Namey5 · Aug 23, 2019 at 09:03 AM 0
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@Namey5 Thank you for the reply. I have done smart UV. So there is no problem with UV. Also i had removed doubles. I am not understanding where the issue is

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